Initialize engine version: 5.4.2p4 (e59bdccd995f)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GT 1030 (ID=0x1d01)
    Vendor:   NVIDIA
    VRAM:     1967 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Projects\TheInfiniteBlack\Build\TIB-Recompiled_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Projects\TheInfiniteBlack\Build\TIB-Recompiled_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Projects\TheInfiniteBlack\Build\TIB-Recompiled_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Projects\TheInfiniteBlack\Build\TIB-Recompiled_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Projects\TheInfiniteBlack\Build\TIB-Recompiled_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Projects\TheInfiniteBlack\Build\TIB-Recompiled_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Projects\TheInfiniteBlack\Build\TIB-Recompiled_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Projects\TheInfiniteBlack\Build\TIB-Recompiled_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Projects\TheInfiniteBlack\Build\TIB-Recompiled_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Projects\TheInfiniteBlack\Build\TIB-Recompiled_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Projects\TheInfiniteBlack\Build\TIB-Recompiled_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
Loading C:\Projects\TheInfiniteBlack\Build\TIB-Recompiled_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
Platform assembly: C:\Projects\TheInfiniteBlack\Build\TIB-Recompiled_Data\Managed\UnityEngine.Purchasing.dll (this message is harmless)
Loading C:\Projects\TheInfiniteBlack\Build\TIB-Recompiled_Data\Managed\UnityEngine.Purchasing.dll into Unity Child Domain
Platform assembly: C:\Projects\TheInfiniteBlack\Build\TIB-Recompiled_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless)
Loading C:\Projects\TheInfiniteBlack\Build\TIB-Recompiled_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain
Platform assembly: C:\Projects\TheInfiniteBlack\Build\TIB-Recompiled_Data\Managed\Stores.dll (this message is harmless)
Loading C:\Projects\TheInfiniteBlack\Build\TIB-Recompiled_Data\Managed\Stores.dll into Unity Child Domain
Platform assembly: C:\Projects\TheInfiniteBlack\Build\TIB-Recompiled_Data\Managed\Apple.dll (this message is harmless)
Loading C:\Projects\TheInfiniteBlack\Build\TIB-Recompiled_Data\Managed\Apple.dll into Unity Child Domain
Platform assembly: C:\Projects\TheInfiniteBlack\Build\TIB-Recompiled_Data\Managed\winrt.dll (this message is harmless)
Loading C:\Projects\TheInfiniteBlack\Build\TIB-Recompiled_Data\Managed\winrt.dll into Unity Child Domain
Platform assembly: C:\Projects\TheInfiniteBlack\Build\TIB-Recompiled_Data\Managed\TheInfiniteBlack.Library.dll (this message is harmless)
Loading C:\Projects\TheInfiniteBlack\Build\TIB-Recompiled_Data\Managed\TheInfiniteBlack.Library.dll into Unity Child Domain
- Completed reload, in  0.127 seconds
Platform assembly: C:\Projects\TheInfiniteBlack\Build\TIB-Recompiled_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Projects\TheInfiniteBlack\Build\TIB-Recompiled_Data\Managed\System.dll (this message is harmless)
OnLevelWasLoaded was found on Reporter
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
 
(Filename:  Line: 375)

desktop: 3840x2160 30Hz; virtual: 3840x2160 at 0,0
<RI> Initializing input.

XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 4.027600 ms
Platform assembly: C:\Projects\TheInfiniteBlack\Build\TIB-Recompiled_Data\Managed\System.Xml.dll (this message is harmless)
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 386)

----- Load Accounts
ArgumentNullException: Argument cannot be null.
Parameter name: stream
  at System.IO.StreamReader.Initialize (System.IO.Stream stream, System.Text.Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize) [0x00000] in <filename unknown>:0 
  at System.IO.StreamReader..ctor (System.IO.Stream stream, System.Text.Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize) [0x00000] in <filename unknown>:0 
  at System.IO.StreamReader..ctor (System.IO.Stream stream) [0x00000] in <filename unknown>:0 
  at TheInfiniteBlack.Library.XmlFileHelper.Load[AccountManager] (IFileManager files, System.String fileName) [0x00000] in <filename unknown>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
TheInfiniteBlack.Unity.ClientLogger:E(Object, String, Exception)
TheInfiniteBlack.Library.Log:E(Object, String, Exception)
TheInfiniteBlack.Library.XmlFileHelper:Load(IFileManager, String)
TheInfiniteBlack.Library.Client.Settings.AccountManager:Load(IFileManager)
TheInfiniteBlack.Unity.ConfigManager:LoadAccounts()
TheInfiniteBlack.Unity.ConfigManager:LoadAll()
TheInfiniteBlack.Unity.TibProxy:Start()
 
(Filename:  Line: -1)

01/01/26 13:36:55.423 I-- SettingsFileManager.Load<T>: System.ArgumentNullException: Argument cannot be null.

Parameter name: stream

  at System.IO.StreamReader.Initialize (System.IO.Stream stream, System.Text.Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize) [0x00000] in <filename unknown>:0 

  at System.IO.StreamReader..ctor (System.IO.Stream stream, System.Text.Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize) [0x00000] in <filename unknown>:0 

  at System.IO.StreamReader..ctor (System.IO.Stream stream) [0x00000] in <filename unknown>:0 

  at TheInfiniteBlack.Library.XmlFileHelper.Load[AccountManager] (IFileManager files, System.String fileName) [0x00000] in <filename unknown>:0 
Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
DialogView - CreateAuctionView Initialized

Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 38569.
Total: 70.996101 ms (FindLiveObjects: 2.526500 ms CreateObjectMapping: 2.977900 ms MarkObjects: 65.358498 ms  DeleteObjects: 0.131900 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 38569.
Total: 69.385796 ms (FindLiveObjects: 2.452400 ms CreateObjectMapping: 2.307400 ms MarkObjects: 64.529205 ms  DeleteObjects: 0.095700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 38569.
Total: 68.914894 ms (FindLiveObjects: 2.435000 ms CreateObjectMapping: 2.252700 ms MarkObjects: 64.131996 ms  DeleteObjects: 0.094100 ms)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 3.966100 ms
ApplyChanged - Applying UI Scale Changes
ApplyChanged - Applying UI Scale Changes

Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 39662.
Total: 77.496796 ms (FindLiveObjects: 2.509600 ms CreateObjectMapping: 2.814900 ms MarkObjects: 72.053001 ms  DeleteObjects: 0.118000 ms)

OnRememberPasswordToggleChanged - selected cell is null
OnRememberPasswordToggleChanged - current value: True
NullReferenceException: Object reference not set to an instance of an object
  at TheInfiniteBlack.Unity.Login.CreateAccountWindow.InitializeServerButtons () [0x00000] in <filename unknown>:0 
  at TheInfiniteBlack.Unity.Login.CreateAccountWindow.Start () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 4.622700 ms
ApplyChanged - Applying UI Scale Changes
ApplyChanged - Applying UI Scale Changes

Unloading 61 unused Assets to reduce memory usage. Loaded Objects now: 65512.
Total: 129.425995 ms (FindLiveObjects: 4.424900 ms CreateObjectMapping: 3.735000 ms MarkObjects: 121.046402 ms  DeleteObjects: 0.218600 ms)

----- Save Accounts
Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
DialogView - CreateAuctionView Initialized
UnloadTime: 17.990900 ms
ApplyChanged - Applying UI Scale Changes
ApplyChanged - Applying UI Scale Changes

Unloading 129 unused Assets to reduce memory usage. Loaded Objects now: 40549.
Total: 86.113800 ms (FindLiveObjects: 2.554800 ms CreateObjectMapping: 2.443700 ms MarkObjects: 80.702103 ms  DeleteObjects: 0.411800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 40549.
Total: 84.844406 ms (FindLiveObjects: 2.636600 ms CreateObjectMapping: 2.340900 ms MarkObjects: 79.766197 ms  DeleteObjects: 0.099500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 40549.
Total: 84.425499 ms (FindLiveObjects: 2.539000 ms CreateObjectMapping: 2.294800 ms MarkObjects: 79.472603 ms  DeleteObjects: 0.117800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 40549.
Total: 85.439896 ms (FindLiveObjects: 2.547000 ms CreateObjectMapping: 2.349600 ms MarkObjects: 80.442299 ms  DeleteObjects: 0.099700 ms)

----- Save Accounts
Setting up 3 worker threads for Enlighten.
  Thread -> id: 24e4 -> priority: 1 
  Thread -> id: 194c -> priority: 1 
  Thread -> id: 1318 -> priority: 1 
