Initialize engine version: 5.4.2p4 (e59bdccd995f)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GT 1030 (ID=0x1d01)
    Vendor:   NVIDIA
    VRAM:     1967 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Projects\TheInfiniteBlack\Build\TIB-Recompiled_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Projects\TheInfiniteBlack\Build\TIB-Recompiled_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Projects\TheInfiniteBlack\Build\TIB-Recompiled_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Projects\TheInfiniteBlack\Build\TIB-Recompiled_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Projects\TheInfiniteBlack\Build\TIB-Recompiled_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Projects\TheInfiniteBlack\Build\TIB-Recompiled_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Projects\TheInfiniteBlack\Build\TIB-Recompiled_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Projects\TheInfiniteBlack\Build\TIB-Recompiled_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Projects\TheInfiniteBlack\Build\TIB-Recompiled_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Projects\TheInfiniteBlack\Build\TIB-Recompiled_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Projects\TheInfiniteBlack\Build\TIB-Recompiled_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
Loading C:\Projects\TheInfiniteBlack\Build\TIB-Recompiled_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
Platform assembly: C:\Projects\TheInfiniteBlack\Build\TIB-Recompiled_Data\Managed\UnityEngine.Purchasing.dll (this message is harmless)
Loading C:\Projects\TheInfiniteBlack\Build\TIB-Recompiled_Data\Managed\UnityEngine.Purchasing.dll into Unity Child Domain
Platform assembly: C:\Projects\TheInfiniteBlack\Build\TIB-Recompiled_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless)
Loading C:\Projects\TheInfiniteBlack\Build\TIB-Recompiled_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain
Platform assembly: C:\Projects\TheInfiniteBlack\Build\TIB-Recompiled_Data\Managed\Stores.dll (this message is harmless)
Loading C:\Projects\TheInfiniteBlack\Build\TIB-Recompiled_Data\Managed\Stores.dll into Unity Child Domain
Platform assembly: C:\Projects\TheInfiniteBlack\Build\TIB-Recompiled_Data\Managed\Apple.dll (this message is harmless)
Loading C:\Projects\TheInfiniteBlack\Build\TIB-Recompiled_Data\Managed\Apple.dll into Unity Child Domain
Platform assembly: C:\Projects\TheInfiniteBlack\Build\TIB-Recompiled_Data\Managed\winrt.dll (this message is harmless)
Loading C:\Projects\TheInfiniteBlack\Build\TIB-Recompiled_Data\Managed\winrt.dll into Unity Child Domain
Platform assembly: C:\Projects\TheInfiniteBlack\Build\TIB-Recompiled_Data\Managed\TheInfiniteBlack.Library.dll (this message is harmless)
Loading C:\Projects\TheInfiniteBlack\Build\TIB-Recompiled_Data\Managed\TheInfiniteBlack.Library.dll into Unity Child Domain
- Completed reload, in  0.125 seconds
Platform assembly: C:\Projects\TheInfiniteBlack\Build\TIB-Recompiled_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Projects\TheInfiniteBlack\Build\TIB-Recompiled_Data\Managed\System.dll (this message is harmless)
OnLevelWasLoaded was found on Reporter
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
 
(Filename:  Line: 375)

desktop: 3840x2160 30Hz; virtual: 3840x2160 at 0,0
<RI> Initializing input.

XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 3.478300 ms
Platform assembly: C:\Projects\TheInfiniteBlack\Build\TIB-Recompiled_Data\Managed\System.Xml.dll (this message is harmless)
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 386)

----- Load Accounts
Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
DialogView - CreateAuctionView Initialized

Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 38569.
Total: 68.616394 ms (FindLiveObjects: 2.471200 ms CreateObjectMapping: 2.724100 ms MarkObjects: 63.304798 ms  DeleteObjects: 0.114900 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 38569.
Total: 66.681496 ms (FindLiveObjects: 2.431800 ms CreateObjectMapping: 2.114900 ms MarkObjects: 62.039299 ms  DeleteObjects: 0.094000 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 38569.
Total: 65.367203 ms (FindLiveObjects: 2.320900 ms CreateObjectMapping: 2.013300 ms MarkObjects: 60.937901 ms  DeleteObjects: 0.093700 ms)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 4.010500 ms
ApplyChanged - Applying UI Scale Changes
ApplyChanged - Applying UI Scale Changes

Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 39662.
Total: 73.736305 ms (FindLiveObjects: 2.342100 ms CreateObjectMapping: 2.153700 ms MarkObjects: 69.111900 ms  DeleteObjects: 0.127400 ms)

OnRememberPasswordToggleChanged - selected cell is null
OnRememberPasswordToggleChanged - current value: True
OnRememberPasswordToggleChanged - selected cell is null
OnRememberPasswordToggleChanged - current value: False
OnRememberPasswordToggleChanged - selected cell is null
OnRememberPasswordToggleChanged - current value: True
----- Save Accounts
----- Save Accounts
----- Save Accounts
----- Save Accounts
----- Save Accounts
Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 5.710300 ms
ApplyChanged - Applying UI Scale Changes
ApplyChanged - Applying UI Scale Changes

Unloading 189 unused Assets to reduce memory usage. Loaded Objects now: 65531.
Total: 130.937805 ms (FindLiveObjects: 4.580500 ms CreateObjectMapping: 3.828100 ms MarkObjects: 122.038795 ms  DeleteObjects: 0.489400 ms)

FallthroughNGUIEventHandler.OnPress - True
SectorMapController - TouchStart: 0
FallthroughNGUIEventHandler.OnPress - False
SectorMapController - TouchUp
EnableNGUIEvents
FallthroughNGUIEventHandler.OnPress - True
SectorMapController - TouchStart: 0
FallthroughNGUIEventHandler.OnPress - False
SectorMapController - TouchUp
EnableNGUIEvents
FallthroughNGUIEventHandler.OnPress - True
SectorMapController - TouchStart: 0
FallthroughNGUIEventHandler.OnPress - False
SectorMapController - TouchUp
EnableNGUIEvents
FallthroughNGUIEventHandler.OnPress - True
SectorMapController - TouchStart: 0
FallthroughNGUIEventHandler.OnPress - False
SectorMapController - TouchUp
EnableNGUIEvents
FallthroughNGUIEventHandler.OnPress - True
SectorMapController - TouchStart: 0
FallthroughNGUIEventHandler.OnPress - False
SectorMapController - TouchUp
EnableNGUIEvents
FallthroughNGUIEventHandler.OnPress - True
SectorMapController - TouchStart: 0
FallthroughNGUIEventHandler.OnPress - False
SectorMapController - TouchUp
EnableNGUIEvents
FallthroughNGUIEventHandler.OnPress - True
SectorMapController - TouchStart: 0
FallthroughNGUIEventHandler.OnPress - False
SectorMapController - TouchUp
EnableNGUIEvents
FallthroughNGUIEventHandler.OnPress - True
SectorMapController - TouchStart: 0
FallthroughNGUIEventHandler.OnPress - False
SectorMapController - TouchUp
EnableNGUIEvents
FallthroughNGUIEventHandler.OnPress - True
SectorMapController - TouchStart: 0
FallthroughNGUIEventHandler.OnPress - False
SectorMapController - TouchUp
EnableNGUIEvents
FallthroughNGUIEventHandler.OnPress - True
SectorMapController - TouchStart: 0
FallthroughNGUIEventHandler.OnPress - False
SectorMapController - TouchUp
EnableNGUIEvents
FallthroughNGUIEventHandler.OnPress - True
SectorMapController - TouchStart: 0
FallthroughNGUIEventHandler.OnPress - False
SectorMapController - TouchUp
EnableNGUIEvents
FallthroughNGUIEventHandler.OnPress - True
SectorMapController - TouchStart: 0
FallthroughNGUIEventHandler.OnPress - False
SectorMapController - TouchUp
EnableNGUIEvents
FallthroughNGUIEventHandler.OnPress - True
SectorMapController - TouchStart: 0
FallthroughNGUIEventHandler.OnPress - False
SectorMapController - TouchUp
EnableNGUIEvents
FallthroughNGUIEventHandler.OnPress - True
SectorMapController - TouchStart: 0
FallthroughNGUIEventHandler.OnPress - False
SectorMapController - TouchUp
EnableNGUIEvents
FallthroughNGUIEventHandler.OnPress - True
SectorMapController - TouchStart: 0
FallthroughNGUIEventHandler.OnPress - False
SectorMapController - TouchUp
EnableNGUIEvents
FallthroughNGUIEventHandler.OnPress - True
SectorMapController - TouchStart: 0
FallthroughNGUIEventHandler.OnPress - False
SectorMapController - TouchUp
EnableNGUIEvents
FallthroughNGUIEventHandler.OnPress - True
SectorMapController - TouchStart: 0
FallthroughNGUIEventHandler.OnPress - False
SectorMapController - TouchUp
EnableNGUIEvents
EventLogTouchHandler.OnPress: True
EventLogTouchHandler.OnPress: False
----- Save Accounts
----- Save Accounts
Setting up 3 worker threads for Enlighten.
  Thread -> id: 436c -> priority: 1 
  Thread -> id: 5c0 -> priority: 1 
  Thread -> id: cec -> priority: 1 
